Using Augmented Reality for Heritage and Culture
Using Augmented Reality for Heritage and Culture
AR Example

In this session you will undertake basic research on the internet about augmented reality and its uses. You will download an app on your phone or tablet and familiarise yourself with the use and restrictions. Using a topic that interests you about your area or your family you will create a printed document and then decide on what information you want to overlay over the text or photographs. The augmented reality will enhance the information on the printed leaflet. For example: a leaflet could be produced about a building near where you live, a photograph or video from the archives could be included by introducing a marker on the text, which will be overlaid through a tablet or smart phone giving additional information.


AR use at Coventry University Event

You will learn practical skills to make a short, Augmented Reality video about a subject of your choice. Understanding the opportunities and limitations of using Augmented Reality will be key to enable you to learn from this Quest. Using free software you will make and publish an Augmented Reality application that will layer information or photographs over a leaflet or poster to enhance understanding or enjoyment.


1. Gain an understanding of what augmented reality is, how it can be used and what the limitations of this technology are. 2. Decide on a subject that you would like to create an augmented reality leaflet about (this can be anything you are interested in related to the history of your region or your family) 3. Think about why you would use augmented reality – could it perhaps give additional information? maybe a video overlay could explain better what you are trying to say? Could the AR provide photographs or a map of the area? 4. Decide on what information/visual you want to overlay (video, website, photographs, audio 5. Research free augmented reality apps (Spark AR for example) 6. Download an app on your phone (could use the Lanchester app for demo purposes) 7. Decide on the marker you will use that can set off the augmented reality (this can be a real object or a code) 8. Create the leaflet/poster (A4 or A5 size) you can cut and paste information or pictures on to the paper – check that there are no restrictions to using this material 9. Create the overlay and finish the leaflet/poster 10. Gain feedback from 3 other people, ask them what they think and if the Augmented reality adds something extra to your leaflet. 11. Amend the AR if necessary



After having followed the training material and the example exercises, the participants should have acquired a good knowledge of AR technology and appreciate its ability to supply extra information in real life settings. They will have designed and developed their own AR poster or leaflet.


Learning Outcomes

  • Understood Augmented Reality (AR)
  • Evaluated the use and limitations of AR
  • Learned how to create a heritage AR resource

Knowledge Acquired

  • Knowledge of what Augmented Reality is
  • Understand the technical requirements of AR
  • Evaluate the benefits and limitations of AR
  • Gained knowledge of creating an AR leaflet or poster

Skills Acquired

  • Research skills
  • Technical skills to make AR
  • Creative skills to create an AR leaflet/poster

Competences Acquired

  • Researching autonomously a heritage site
  • Creating and designing a poster/leaflet
  • Technical skills to merge documentation with AR